Starting 11 August 2013
Game Date:
IC 2522
Session One
These are the characters...
- Gretchen Muller, the only female in the group. She's a Human Soldier from Ostland
- Adam, a Halfling Barber-Surgeon from The Moot
- Urdithane, an Elf Vagabond from the Reikwald Forest
- Drong Bormson, a Dwarf Marine from the World's edge Mountains, known as Karaz-a-Karak in dwarvish
- Ulrich Hortwig, a Human Bounty Hunter from Middenland
They have all decided to go to the City of Talebheim to start their adventuring careers, and take the boat at quite a lot of expense. Below is their introduction to the campaign, and a couple of images of the Port of Taalgaad, and a tourists map they were given.
Once in the Port, it became clear how difficult getting into this City was going to be. After paying to cross the river to even get to the gate, then queuing for the best part of 16 hours, and being passed from the City Gates to the Watch House (the local Watch Men are called Dogfaces, apparently) to the Municipal Entry Office, to see Magistrate Hohenlohe, they were finally allowed to pay to apply for 3 day passes into the City. They would have to wait a few days (or weeks, the officials couldn't be exact) - checking posters of names on the Watch House wall every morning to see if their passes had been issued yet. This was going to be a pain in the arse.
To ease the wait, they took on a job: Escort a hundred or so refugees who were being sent home back to their village. They received 2 GC each up front, with the promise of another 9 on return, plus Magistrate Hohenlohe would arrange a year's pass into the City.
What could possibly go wrong?
Aside from some Ogres wanting to eat some of the kids the PC's were looking after (the PC's managed to kill one of the Ogres, so they ate him instead...), a murder among the refugees (which the PC's figured out easily) and a slight case of Grey Plague some of the PC's caught off the refugees (the ones who had been inside the City) which has so far taken a Fate Point from the Halfling, and has severely weakened those who have caught it, not much did go wrong.
PC Fate Point: Adam the Halfling
They have decided to seek a Temple of Shallya for a cure when they get back. That should be easy...
We left the session with them in sight of Taalgaad again, about to return and collect their cures from the Priestesses of Shallya and their cash and free passes into the City from Magistrate Hohenlohe...
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